Unturned guide

RocketMod vs OpenMod for Unturned

Choose a plugin framework based on compatibility, maintenance and your existing plugins.

Updated August 2026Vendor-neutralOfficial-documentation checked
Back up the instance and stop the server before changing configuration or plugins.

Short answer

RocketMod remains attractive when you depend on established Rocket plugins. The original RocketMod repository is archived; use a maintained compatible distribution such as RocketModFix. OpenMod is a newer framework with dependency injection, modern tooling and support beyond one game.

Choose RocketMod-compatible

Choose it when a required plugin only targets Rocket, you are migrating an established server, or your staff already knows Rocket permissions and configuration.

Choose OpenMod

Choose OpenMod for a new project when the plugins you need support it, or when you are developing modern .NET plugins and value its package and service architecture.

Do not mix blindly

A plugin compiled for one framework is not automatically compatible with the other. Inventory every plugin, permission group and data dependency before migrating. Test the complete stack on a copy of the server.

Security rule

Only install releases from the framework maintainer or a publisher you have independently verified. A plugin DLL executes server-side code with the container user's permissions.

Official references

Smartly Dressed Games: Setting up a Server · Server Configuration

Plan calculator · Migration wizard · Free trial

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Deploy Unturned with stated resource limits, Workshop tools and scheduled backups.

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